Parent's Resource Center

              Numerical Steps

Use old shoe boxes (large enough for a foot to step in) or boxes similar in size and height.  Mark the boxes from 1 to 9, by painting a large numeral on the inside bottom of each.  Mark off two adjacent areas about 5 feet by 12 feet for the two tracks.  Place 9 cartons along each track in the arrangement shown.  This race can be run individually or in teams, as desired.  Each person taking part must step from box number 1 to box number 2 and so on in consecutive order; then return to the start, stepping from box number 9 to box number 8 and so on.  Anyone stepping out of the box during the race is disqualified.  The person or team finishing in the shortest time wins.

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Flying Carpet

You need two old throw rugs for this race.  Attach two straps near one end for the feet and two near the other end for the hands.  The first player on each team seats himself on the rug, inserting feet (in front of them) and hands (in back of them) through the straps.  While sitting, he bounces over a course of perhaps 20 feet.   When he reaches the end, he picks up his rug and runs back to the starting point, tags the second member of the team who repeats the process, and so on.

Paper Shoe Race

The antics of the runners, trying to keep their paper shoes on while they run, provide as much fun for the onlookers as for those taking part.

Use ordinary brown grocery bags for the shoes, small size for the children and larger bags for the adults.  One wide side of the bag will be the sold of the shoe.   Cut away the top half of the other side so you can slip the "shoe" onto your foot.

Organize teams and give first runner on each a pair of shoes.  At a signal, first man on each team slips on shoes and runs a set course and back.  Any who loses a shoe must replace it before continuing.  As first runner finishes, second runner places shoes on and runs the course.

Guided Obstacle Relay Race

This race is run in pairs with one member blindfolded, followed by the second member to direct and guide.

Use cardboard cartons for obstacles and place them, hit or miss, in an area about 7 feet by 25 feet.  At a given signal, the blindfolded racer starts with his guide behind, telling him where to go with remarks such as:  Take 3 steps forward, one to right, or stop!; but never touching blindfolded racer.  If racer touches an obstacle, he must be led back one box and try attain.  When they complete the course, the two exchange roles and return over the same ground in the same way.

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Feed The Three Bears

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To make the hungry bears, cut out center sections, as shown, from paper plates, including part of the rim at what will be the bottom of the bear's mouth.  Cut ears from the discarded portion and staple in place.  Draw features with a felt tip pen.   Tie a string through holes in ears, so the head hangs down about 8 inches. 

Tape the three heads along the edge of a picnic table with masking tape.   Have the player stand 5 feet away.  Give him three balls, one for each bear.   Players who succeed in throwing balls through all three mouths, receive a small prize.

Twist 'n Turn Relay

Any number of teams containing an equal number of persons can play this game.   Line up the teams in rows next to each other, behind a starting line.  You will need some baseball bats, sticks, canes or umbrellas, one for each team.

Give one to the first person of each team.  At a given signal, the first racer on each team runs up to a designated line about 30 feet away.  He stands his bat upright.  he then places his hands on the top of the bat and then places his forehead on top his hands.  he walks around the bat about 5 times, all the while keeping his head on his hands.

After he has made his 5 turns, he drops the bat and tries to hurry back to the next person on his team.  This sounds easy, but the turns will have made him a wee bit dizzy and he will wander here and there.  When he gets back to his team, the next person repeats the whole process.  The first team to finish is, of course the winner.   (It is wise to have a few helpers standing about during this race to help guide the participants and keep them from bumping each other.)